Tech Update / Adventures with Claude Code #14
Plugins – your team setup in one package
Quite a lot has come together over the last few parts: subagents (part 1), skills (part 3), MCP servers (part 5), hooks (part 11). Then a new colleague joins and asks: “How do I set all of this up on my machine?”
The answer is a plugin. It bundles skills, agents, hooks and MCP servers into one package. One command, and everything's there.
📦 What a plugin looks like
our-team-setup/
├── .claude-plugin/
│ └── plugin.json
├── skills/
├── agents/
├── hooks/
└── .mcp.json
At its core it's a folder with exactly the files you already know from the previous parts, plus a short description in plugin.json.
🏪 Your own marketplace
A marketplace is a Git repository with a .claude-plugin/marketplace.json listing your plugins. You install straight from Claude Code:
/plugin marketplace add our-company/claude-plugins
/plugin install our-team-setup@company-tools
(company-tools is the name you give it in marketplace.json.)
👥 For the whole team
Add the marketplace and plugin to the project's .claude/settings.json and commit the file:
{
"extraKnownMarketplaces": {
"company-tools": {
"source": { "source": "github", "repo": "our-company/claude-plugins" }
}
},
"enabledPlugins": {
"our-team-setup@company-tools": true
}
}
Anyone who opens the project and trusts the folder is offered the installation. A quick test with a fresh checkout is still worth it.
A word of caution:
A plugin is code that runs with your permissions: hooks execute commands, MCP servers access your systems. So only install plugins from sources you trust. And treat your own plugin like production code: with reviews, versions and a changelog.
My rule of thumb:
- Just for me?
~/.claude/. - Just for this project?
.claude/in the repository. - For several projects and the whole team? Plugin.
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